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Mini rocket drone animation | Unreal Engine 5

This work was mainly made to push myself in animation and rigging, as the launch pad under the ship was IK rigged, and to create a workflow to render cinematically with UE 5.4 and composite in after effects as you can create cryptomattes and export z-depth to have full control.

Houdini was used for the vellum sim and pyro sim using Axiom, which is insanely fast and insanely easy to work with. Camera is also fully animated using layers, manually animated layer and noises using gorilla cam to simulate a handheld feel.

Final

UE5 Screenshot

UE5 Screenshot

Houdini PV