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Wrapped

Personal project, decided to try out some shrink wrapping random objects in Houdini. Also gave me an opportunity to pratice some shader creation, mainly the plastic.

I went for a more artistic aproach on this vellum simulation as I used the shinkwrap node, make it larger, and then use forces along side animating the rest length scale.

Skull

Skull

Bicycle

Bicycle

Statue

Statue

Animation from viewport